So_Long

c
game
graphics
42
mlx
Developing a simple 2D game engine at Campus 19 (42 Network) in Brussels.
So Long: A Minimal 2D Game
At Campus 19 (42 Network) in Brussels, I developed So Long, a small 2D game using the MiniLibX graphical library.
The player navigates through a maze, collects items, and reaches an exit while avoiding obstacles.
Features:
- Simple 2D grid-based map parsing
- Player movement and collision
- Event-driven programming (keyboard inputs)
- Basic animations
A fun introduction to graphical programming in C!
See it here: so_long42 on GitHub.